A Kubernetes cluster consists of a control plane plus a set of worker machines, called nodes,
that run containerized applications. Every cluster needs at least one worker node in order to run Pods.
The worker node(s) host the Pods that are the components of the application workload.
The control plane manages the worker nodes and the Pods in the cluster. In production
environments, the control plane usually runs across multiple computers and a cluster
usually runs multiple nodes, providing fault-tolerance and high availability.
This document outlines the various components you need to have for a complete and working Kubernetes cluster.
About this architecture
The diagram in Figure 1 presents an example reference architecture for a Kubernetes cluster.
The actual distribution of components can vary based on specific cluster setups and requirements.
In the diagram, each node runs the kube-proxy component. You need a
network proxy component on each node to ensure that the
Service API and associated behaviors
are available on your cluster network. However, some network plugins provide their own,
third party implementation of proxying. When you use that kind of network plugin,
the node does not need to run kube-proxy.
Control plane components
The control plane's components make global decisions about the cluster (for example, scheduling),
as well as detecting and responding to cluster events (for example, starting up a new
pod when a Deployment's
replicas field is unsatisfied).
Control plane components can be run on any machine in the cluster. However, for simplicity, setup scripts
typically start all control plane components on the same machine, and do not run user containers on this machine.
See Creating Highly Available clusters with kubeadm
for an example control plane setup that runs across multiple machines.
kube-apiserver
The API server is a component of the Kubernetes
control plane that exposes the Kubernetes API.
The API server is the front end for the Kubernetes control plane.
The main implementation of a Kubernetes API server is kube-apiserver.
kube-apiserver is designed to scale horizontally—that is, it scales by deploying more instances.
You can run several instances of kube-apiserver and balance traffic between those instances.
etcd
Consistent and highly-available key value store used as Kubernetes' backing store for all cluster data.
If your Kubernetes cluster uses etcd as its backing store, make sure you have a
back up plan
for the data.
You can find in-depth information about etcd in the official documentation.
kube-scheduler
Control plane component that watches for newly created
Pods with no assigned
node, and selects a node for them
to run on.
Factors taken into account for scheduling decisions include:
individual and collective resource requirements, hardware/software/policy
constraints, affinity and anti-affinity specifications, data locality,
inter-workload interference, and deadlines.
kube-controller-manager
Control plane component that runs controller processes.
Logically, each controller is a separate process, but to reduce complexity, they are all compiled into a single binary and run in a single process.
There are many different types of controllers. Some examples of them are:
Node controller: Responsible for noticing and responding when nodes go down.
Job controller: Watches for Job objects that represent one-off tasks, then creates Pods to run those tasks to completion.
EndpointSlice controller: Populates EndpointSlice objects (to provide a link between Services and Pods).
ServiceAccount controller: Create default ServiceAccounts for new namespaces.
The above is not an exhaustive list.
cloud-controller-manager
A Kubernetes control plane component
that embeds cloud-specific control logic. The cloud controller manager lets you link your
cluster into your cloud provider's API, and separates out the components that interact
with that cloud platform from components that only interact with your cluster.
The cloud-controller-manager only runs controllers that are specific to your cloud provider.
If you are running Kubernetes on your own premises, or in a learning environment inside your
own PC, the cluster does not have a cloud controller manager.
As with the kube-controller-manager, the cloud-controller-manager combines several logically
independent control loops into a single binary that you run as a single process. You can scale
horizontally (run more than one copy) to improve performance or to help tolerate failures.
The following controllers can have cloud provider dependencies:
Node controller: For checking the cloud provider to determine if a node has been
deleted in the cloud after it stops responding
Route controller: For setting up routes in the underlying cloud infrastructure
Service controller: For creating, updating and deleting cloud provider load balancers
Node components
Node components run on every node, maintaining running pods and providing the Kubernetes runtime environment.
kubelet
An agent that runs on each node in the cluster. It makes sure that containers are running in a Pod.
The kubelet takes a set of PodSpecs that
are provided through various mechanisms and ensures that the containers described in those
PodSpecs are running and healthy. The kubelet doesn't manage containers which were not created by
Kubernetes.
kube-proxy (optional)
kube-proxy is a network proxy that runs on each
node in your cluster,
implementing part of the Kubernetes
Service concept.
kube-proxy
maintains network rules on nodes. These network rules allow network
communication to your Pods from network sessions inside or outside of
your cluster.
kube-proxy uses the operating system packet filtering layer if there is one
and it's available. Otherwise, kube-proxy forwards the traffic itself.
If you use a network plugin that implements packet forwarding for Services
by itself, and providing equivalent behavior to kube-proxy, then you do not need to run
kube-proxy on the nodes in your cluster.
Container runtime
A fundamental component that empowers Kubernetes to run containers effectively.
It is responsible for managing the execution and lifecycle of containers within the Kubernetes environment.
Addons use Kubernetes resources (DaemonSet,
Deployment, etc) to implement cluster features.
Because these are providing cluster-level features, namespaced resources for
addons belong within the kube-system namespace.
Selected addons are described below; for an extended list of available addons,
please see Addons.
DNS
While the other addons are not strictly required, all Kubernetes clusters should have
cluster DNS, as many examples rely on it.
Cluster DNS is a DNS server, in addition to the other DNS server(s) in your environment,
which serves DNS records for Kubernetes services.
Containers started by Kubernetes automatically include this DNS server in their DNS searches.
Web UI (Dashboard)
Dashboard is a general purpose,
web-based UI for Kubernetes clusters. It allows users to manage and troubleshoot applications
running in the cluster, as well as the cluster itself.
Container resource monitoring
Container Resource Monitoring
records generic time-series metrics about containers in a central database, and provides a UI for browsing that data.
Cluster-level Logging
A cluster-level logging mechanism is responsible
for saving container logs to a central log store with a search/browsing interface.
Network plugins
Network plugins
are software components that implement the container network interface (CNI) specification.
They are responsible for allocating IP addresses to pods and enabling them to communicate
with each other within the cluster.
Architecture variations
While the core components of Kubernetes remain consistent, the way they are deployed and
managed can vary. Understanding these variations is crucial for designing and maintaining
Kubernetes clusters that meet specific operational needs.
Control plane deployment options
The control plane components can be deployed in several ways:
Traditional deployment
Control plane components run directly on dedicated machines or VMs, often managed as systemd services.
Static Pods
Control plane components are deployed as static Pods, managed by the kubelet on specific nodes.
This is a common approach used by tools like kubeadm.
Self-hosted
The control plane runs as Pods within the Kubernetes cluster itself, managed by Deployments
and StatefulSets or other Kubernetes primitives.
Managed Kubernetes services
Cloud providers often abstract away the control plane, managing its components as part of their service offering.
Workload placement considerations
The placement of workloads, including the control plane components, can vary based on cluster size,
performance requirements, and operational policies:
In smaller or development clusters, control plane components and user workloads might run on the same nodes.
Larger production clusters often dedicate specific nodes to control plane components,
separating them from user workloads.
Some organizations run critical add-ons or monitoring tools on control plane nodes.
Cluster management tools
Tools like kubeadm, kops, and Kubespray offer different approaches to deploying and managing clusters,
each with its own method of component layout and management.
The flexibility of Kubernetes architecture allows organizations to tailor their clusters to specific needs,
balancing factors such as operational complexity, performance, and management overhead.
Customization and extensibility
Kubernetes architecture allows for significant customization:
Custom schedulers can be deployed to work alongside the default Kubernetes scheduler or to replace it entirely.
API servers can be extended with CustomResourceDefinitions and API Aggregation.
Cloud providers can integrate deeply with Kubernetes using the cloud-controller-manager.
The flexibility of Kubernetes architecture allows organizations to tailor their clusters to specific needs,
balancing factors such as operational complexity, performance, and management overhead.
Kubernetes runs your workload
by placing containers into Pods to run on Nodes.
A node may be a virtual or physical machine, depending on the cluster. Each node
is managed by the
control plane
and contains the services necessary to run
Pods.
Typically you have several nodes in a cluster; in a learning or resource-limited
environment, you might have only one node.
There are two main ways to have Nodes added to the
API server:
The kubelet on a node self-registers to the control plane
You (or another human user) manually add a Node object
After you create a Node object,
or the kubelet on a node self-registers, the control plane checks whether the new Node object
is valid. For example, if you try to create a Node from the following JSON manifest:
Kubernetes creates a Node object internally (the representation). Kubernetes checks
that a kubelet has registered to the API server that matches the metadata.name
field of the Node. If the node is healthy (i.e. all necessary services are running),
then it is eligible to run a Pod. Otherwise, that node is ignored for any cluster activity
until it becomes healthy.
Note:
Kubernetes keeps the object for the invalid Node and continues checking to see whether
it becomes healthy.
You, or a controller, must explicitly
delete the Node object to stop that health checking.
The name identifies a Node. Two Nodes
cannot have the same name at the same time. Kubernetes also assumes that a resource with the same
name is the same object. In case of a Node, it is implicitly assumed that an instance using the
same name will have the same state (e.g. network settings, root disk contents) and attributes like
node labels. This may lead to inconsistencies if an instance was modified without changing its name.
If the Node needs to be replaced or updated significantly, the existing Node object needs to be
removed from API server first and re-added after the update.
Self-registration of Nodes
When the kubelet flag --register-node is true (the default), the kubelet will attempt to
register itself with the API server. This is the preferred pattern, used by most distros.
For self-registration, the kubelet is started with the following options:
--kubeconfig - Path to credentials to authenticate itself to the API server.
--cloud-provider - How to talk to a cloud provider
to read metadata about itself.
--register-node - Automatically register with the API server.
--register-with-taints - Register the node with the given list of
taints (comma separated <key>=<value>:<effect>).
No-op if register-node is false.
--node-ip - Optional comma-separated list of the IP addresses for the node.
You can only specify a single address for each address family.
For example, in a single-stack IPv4 cluster, you set this value to be the IPv4 address that the
kubelet should use for the node.
See configure IPv4/IPv6 dual stack
for details of running a dual-stack cluster.
If you don't provide this argument, the kubelet uses the node's default IPv4 address, if any;
if the node has no IPv4 addresses then the kubelet uses the node's default IPv6 address.
As mentioned in the Node name uniqueness section,
when Node configuration needs to be updated, it is a good practice to re-register
the node with the API server. For example, if the kubelet is being restarted with
a new set of --node-labels, but the same Node name is used, the change will
not take effect, as labels are only set (or modified) upon Node registration with the API server.
Pods already scheduled on the Node may misbehave or cause issues if the Node
configuration will be changed on kubelet restart. For example, already running
Pod may be tainted against the new labels assigned to the Node, while other
Pods, that are incompatible with that Pod will be scheduled based on this new
label. Node re-registration ensures all Pods will be drained and properly
re-scheduled.
Manual Node administration
You can create and modify Node objects using
kubectl.
When you want to create Node objects manually, set the kubelet flag --register-node=false.
You can modify Node objects regardless of the setting of --register-node.
For example, you can set labels on an existing Node or mark it unschedulable.
You can use labels on Nodes in conjunction with node selectors on Pods to control
scheduling. For example, you can constrain a Pod to only be eligible to run on
a subset of the available nodes.
Marking a node as unschedulable prevents the scheduler from placing new pods onto
that Node but does not affect existing Pods on the Node. This is useful as a
preparatory step before a node reboot or other maintenance.
Pods that are part of a DaemonSet tolerate
being run on an unschedulable Node. DaemonSets typically provide node-local services
that should run on the Node even if it is being drained of workload applications.
Node status
A Node's status contains the following information:
Lease objects
within the kube-node-leasenamespace.
Each Node has an associated Lease object.
Node controller
The node controller is a
Kubernetes control plane component that manages various aspects of nodes.
The node controller has multiple roles in a node's life. The first is assigning a
CIDR block to the node when it is registered (if CIDR assignment is turned on).
The second is keeping the node controller's internal list of nodes up to date with
the cloud provider's list of available machines. When running in a cloud
environment and whenever a node is unhealthy, the node controller asks the cloud
provider if the VM for that node is still available. If not, the node
controller deletes the node from its list of nodes.
The third is monitoring the nodes' health. The node controller is
responsible for:
In the case that a node becomes unreachable, updating the Ready condition
in the Node's .status field. In this case the node controller sets the
Ready condition to Unknown.
If a node remains unreachable: triggering
API-initiated eviction
for all of the Pods on the unreachable node. By default, the node controller
waits 5 minutes between marking the node as Unknown and submitting
the first eviction request.
By default, the node controller checks the state of each node every 5 seconds.
This period can be configured using the --node-monitor-period flag on the
kube-controller-manager component.
Rate limits on eviction
In most cases, the node controller limits the eviction rate to
--node-eviction-rate (default 0.1) per second, meaning it won't evict pods
from more than 1 node per 10 seconds.
The node eviction behavior changes when a node in a given availability zone
becomes unhealthy. The node controller checks what percentage of nodes in the zone
are unhealthy (the Ready condition is Unknown or False) at the same time:
If the fraction of unhealthy nodes is at least --unhealthy-zone-threshold
(default 0.55), then the eviction rate is reduced.
If the cluster is small (i.e. has less than or equal to
--large-cluster-size-threshold nodes - default 50), then evictions are stopped.
Otherwise, the eviction rate is reduced to --secondary-node-eviction-rate
(default 0.01) per second.
The reason these policies are implemented per availability zone is because one
availability zone might become partitioned from the control plane while the others remain
connected. If your cluster does not span multiple cloud provider availability zones,
then the eviction mechanism does not take per-zone unavailability into account.
A key reason for spreading your nodes across availability zones is so that the
workload can be shifted to healthy zones when one entire zone goes down.
Therefore, if all nodes in a zone are unhealthy, then the node controller evicts at
the normal rate of --node-eviction-rate. The corner case is when all zones are
completely unhealthy (none of the nodes in the cluster are healthy). In such a
case, the node controller assumes that there is some problem with connectivity
between the control plane and the nodes, and doesn't perform any evictions.
(If there has been an outage and some nodes reappear, the node controller does
evict pods from the remaining nodes that are unhealthy or unreachable).
The node controller is also responsible for evicting pods running on nodes with
NoExecute taints, unless those pods tolerate that taint.
The node controller also adds taints
corresponding to node problems like node unreachable or not ready. This means
that the scheduler won't place Pods onto unhealthy nodes.
Resource capacity tracking
Node objects track information about the Node's resource capacity: for example, the amount
of memory available and the number of CPUs.
Nodes that self register report their capacity during
registration. If you manually add a Node, then
you need to set the node's capacity information when you add it.
The Kubernetes scheduler ensures that
there are enough resources for all the Pods on a Node. The scheduler checks that the sum
of the requests of containers on the node is no greater than the node's capacity.
That sum of requests includes all containers managed by the kubelet, but excludes any
containers started directly by the container runtime, and also excludes any
processes running outside of the kubelet's control.
FEATURE STATE:Kubernetes v1.30 [beta] (enabled by default: true)
To enable swap on a node, the NodeSwap feature gate must be enabled on
the kubelet (default is true), and the --fail-swap-on command line flag or failSwapOnconfiguration setting
must be set to false.
To allow Pods to utilize swap, swapBehavior should not be set to NoSwap (which is the default behavior) in the kubelet config.
Warning:
When the memory swap feature is turned on, Kubernetes data such as the content
of Secret objects that were written to tmpfs now could be swapped to disk.
A user can also optionally configure memorySwap.swapBehavior in order to
specify how a node will use swap memory. For example,
memorySwap:swapBehavior:LimitedSwap
NoSwap (default): Kubernetes workloads will not use swap.
LimitedSwap: The utilization of swap memory by Kubernetes workloads is subject to limitations.
Only Pods of Burstable QoS are permitted to employ swap.
If configuration for memorySwap is not specified and the feature gate is
enabled, by default the kubelet will apply the same behaviour as the
NoSwap setting.
With LimitedSwap, Pods that do not fall under the Burstable QoS classification (i.e.
BestEffort/Guaranteed Qos Pods) are prohibited from utilizing swap memory.
To maintain the aforementioned security and node health guarantees, these Pods
are not permitted to use swap memory when LimitedSwap is in effect.
Prior to detailing the calculation of the swap limit, it is necessary to define the following terms:
nodeTotalMemory: The total amount of physical memory available on the node.
totalPodsSwapAvailable: The total amount of swap memory on the node that is available for use by Pods
(some swap memory may be reserved for system use).
containerMemoryRequest: The container's memory request.
Swap limitation is configured as:
(containerMemoryRequest / nodeTotalMemory) * totalPodsSwapAvailable.
It is important to note that, for containers within Burstable QoS Pods, it is possible to
opt-out of swap usage by specifying memory requests that are equal to memory limits.
Containers configured in this manner will not have access to swap memory.
Swap is supported only with cgroup v2, cgroup v1 is not supported.
2 - Communication between Nodes and the Control Plane
This document catalogs the communication paths between the API server
and the Kubernetes cluster.
The intent is to allow users to customize their installation to harden the network configuration
such that the cluster can be run on an untrusted network (or on fully public IPs on a cloud
provider).
Node to Control Plane
Kubernetes has a "hub-and-spoke" API pattern. All API usage from nodes (or the pods they run)
terminates at the API server. None of the other control plane components are designed to expose
remote services. The API server is configured to listen for remote connections on a secure HTTPS
port (typically 443) with one or more forms of client
authentication enabled.
One or more forms of authorization should be
enabled, especially if anonymous requests
or service account tokens
are allowed.
Nodes should be provisioned with the public root certificate for the cluster such that they can
connect securely to the API server along with valid client credentials. A good approach is that the
client credentials provided to the kubelet are in the form of a client certificate. See
kubelet TLS bootstrapping
for automated provisioning of kubelet client certificates.
Pods that wish to connect to the API server can do so securely by leveraging a service account so
that Kubernetes will automatically inject the public root certificate and a valid bearer token
into the pod when it is instantiated.
The kubernetes service (in default namespace) is configured with a virtual IP address that is
redirected (via kube-proxy) to the HTTPS endpoint on the API server.
The control plane components also communicate with the API server over the secure port.
As a result, the default operating mode for connections from the nodes and pod running on the
nodes to the control plane is secured by default and can run over untrusted and/or public
networks.
Control plane to node
There are two primary communication paths from the control plane (the API server) to the nodes.
The first is from the API server to the kubelet process which runs on each node in the cluster.
The second is from the API server to any node, pod, or service through the API server's proxy
functionality.
API server to kubelet
The connections from the API server to the kubelet are used for:
Fetching logs for pods.
Attaching (usually through kubectl) to running pods.
Providing the kubelet's port-forwarding functionality.
These connections terminate at the kubelet's HTTPS endpoint. By default, the API server does not
verify the kubelet's serving certificate, which makes the connection subject to man-in-the-middle
attacks and unsafe to run over untrusted and/or public networks.
To verify this connection, use the --kubelet-certificate-authority flag to provide the API
server with a root certificate bundle to use to verify the kubelet's serving certificate.
If that is not possible, use SSH tunneling between the API server and kubelet if
required to avoid connecting over an
untrusted or public network.
The connections from the API server to a node, pod, or service default to plain HTTP connections
and are therefore neither authenticated nor encrypted. They can be run over a secure HTTPS
connection by prefixing https: to the node, pod, or service name in the API URL, but they will
not validate the certificate provided by the HTTPS endpoint nor provide client credentials. So
while the connection will be encrypted, it will not provide any guarantees of integrity. These
connections are not currently safe to run over untrusted or public networks.
SSH tunnels
Kubernetes supports SSH tunnels to protect the control plane to nodes communication paths. In this
configuration, the API server initiates an SSH tunnel to each node in the cluster (connecting to
the SSH server listening on port 22) and passes all traffic destined for a kubelet, node, pod, or
service through the tunnel.
This tunnel ensures that the traffic is not exposed outside of the network in which the nodes are
running.
Note:
SSH tunnels are currently deprecated, so you shouldn't opt to use them unless you know what you
are doing. The Konnectivity service is a replacement for this
communication channel.
Konnectivity service
FEATURE STATE:Kubernetes v1.18 [beta]
As a replacement to the SSH tunnels, the Konnectivity service provides TCP level proxy for the
control plane to cluster communication. The Konnectivity service consists of two parts: the
Konnectivity server in the control plane network and the Konnectivity agents in the nodes network.
The Konnectivity agents initiate connections to the Konnectivity server and maintain the network
connections.
After enabling the Konnectivity service, all control plane to nodes traffic goes through these
connections.
In robotics and automation, a control loop is
a non-terminating loop that regulates the state of a system.
Here is one example of a control loop: a thermostat in a room.
When you set the temperature, that's telling the thermostat
about your desired state. The actual room temperature is the
current state. The thermostat acts to bring the current state
closer to the desired state, by turning equipment on or off.
In Kubernetes, controllers are control loops that watch the state of your
cluster, then make or request
changes where needed.
Each controller tries to move the current cluster state closer to the desired
state.
Controller pattern
A controller tracks at least one Kubernetes resource type.
These objects
have a spec field that represents the desired state. The
controller(s) for that resource are responsible for making the current
state come closer to that desired state.
The controller might carry the action out itself; more commonly, in Kubernetes,
a controller will send messages to the
API server that have
useful side effects. You'll see examples of this below.
Control via API server
The Job controller is an example of a
Kubernetes built-in controller. Built-in controllers manage state by
interacting with the cluster API server.
Job is a Kubernetes resource that runs a
Pod, or perhaps several Pods, to carry out
a task and then stop.
(Once scheduled, Pod objects become part of the
desired state for a kubelet).
When the Job controller sees a new task it makes sure that, somewhere
in your cluster, the kubelets on a set of Nodes are running the right
number of Pods to get the work done.
The Job controller does not run any Pods or containers
itself. Instead, the Job controller tells the API server to create or remove
Pods.
Other components in the
control plane
act on the new information (there are new Pods to schedule and run),
and eventually the work is done.
After you create a new Job, the desired state is for that Job to be completed.
The Job controller makes the current state for that Job be nearer to your
desired state: creating Pods that do the work you wanted for that Job, so that
the Job is closer to completion.
Controllers also update the objects that configure them.
For example: once the work is done for a Job, the Job controller
updates that Job object to mark it Finished.
(This is a bit like how some thermostats turn a light off to
indicate that your room is now at the temperature you set).
Direct control
In contrast with Job, some controllers need to make changes to
things outside of your cluster.
For example, if you use a control loop to make sure there
are enough Nodes
in your cluster, then that controller needs something outside the
current cluster to set up new Nodes when needed.
Controllers that interact with external state find their desired state from
the API server, then communicate directly with an external system to bring
the current state closer in line.
(There actually is a controller
that horizontally scales the nodes in your cluster.)
The important point here is that the controller makes some changes to bring about
your desired state, and then reports the current state back to your cluster's API server.
Other control loops can observe that reported data and take their own actions.
In the thermostat example, if the room is very cold then a different controller
might also turn on a frost protection heater. With Kubernetes clusters, the control
plane indirectly works with IP address management tools, storage services,
cloud provider APIs, and other services by
extending Kubernetes to implement that.
Desired versus current state
Kubernetes takes a cloud-native view of systems, and is able to handle
constant change.
Your cluster could be changing at any point as work happens and
control loops automatically fix failures. This means that,
potentially, your cluster never reaches a stable state.
As long as the controllers for your cluster are running and able to make
useful changes, it doesn't matter if the overall state is stable or not.
Design
As a tenet of its design, Kubernetes uses lots of controllers that each manage
a particular aspect of cluster state. Most commonly, a particular control loop
(controller) uses one kind of resource as its desired state, and has a different
kind of resource that it manages to make that desired state happen. For example,
a controller for Jobs tracks Job objects (to discover new work) and Pod objects
(to run the Jobs, and then to see when the work is finished). In this case
something else creates the Jobs, whereas the Job controller creates Pods.
It's useful to have simple controllers rather than one, monolithic set of control
loops that are interlinked. Controllers can fail, so Kubernetes is designed to
allow for that.
Note:
There can be several controllers that create or update the same kind of object.
Behind the scenes, Kubernetes controllers make sure that they only pay attention
to the resources linked to their controlling resource.
For example, you can have Deployments and Jobs; these both create Pods.
The Job controller does not delete the Pods that your Deployment created,
because there is information (labels)
the controllers can use to tell those Pods apart.
Ways of running controllers
Kubernetes comes with a set of built-in controllers that run inside
the kube-controller-manager. These
built-in controllers provide important core behaviors.
The Deployment controller and Job controller are examples of controllers that
come as part of Kubernetes itself ("built-in" controllers).
Kubernetes lets you run a resilient control plane, so that if any of the built-in
controllers were to fail, another part of the control plane will take over the work.
You can find controllers that run outside the control plane, to extend Kubernetes.
Or, if you want, you can write a new controller yourself.
You can run your own controller as a set of Pods,
or externally to Kubernetes. What fits best will depend on what that particular
controller does.
Distributed systems often have a need for leases, which provide a mechanism to lock shared resources
and coordinate activity between members of a set.
In Kubernetes, the lease concept is represented by Lease
objects in the coordination.k8s.ioAPI Group,
which are used for system-critical capabilities such as node heartbeats and component-level leader election.
Node heartbeats
Kubernetes uses the Lease API to communicate kubelet node heartbeats to the Kubernetes API server.
For every Node , there is a Lease object with a matching name in the kube-node-lease
namespace. Under the hood, every kubelet heartbeat is an update request to this Lease object, updating
the spec.renewTime field for the Lease. The Kubernetes control plane uses the time stamp of this field
to determine the availability of this Node.
Kubernetes also uses Leases to ensure only one instance of a component is running at any given time.
This is used by control plane components like kube-controller-manager and kube-scheduler in
HA configurations, where only one instance of the component should be actively running while the other
instances are on stand-by.
Read coordinated leader election
to learn about how Kubernetes builds on the Lease API to select which component instance
acts as leader.
API server identity
FEATURE STATE:Kubernetes v1.26 [beta] (enabled by default: true)
Starting in Kubernetes v1.26, each kube-apiserver uses the Lease API to publish its identity to the
rest of the system. While not particularly useful on its own, this provides a mechanism for clients to
discover how many instances of kube-apiserver are operating the Kubernetes control plane.
Existence of kube-apiserver leases enables future capabilities that may require coordination between
each kube-apiserver.
You can inspect Leases owned by each kube-apiserver by checking for lease objects in the kube-system namespace
with the name kube-apiserver-<sha256-hash>. Alternatively you can use the label selector apiserver.kubernetes.io/identity=kube-apiserver:
kubectl -n kube-system get lease -l apiserver.kubernetes.io/identity=kube-apiserver
NAME HOLDER AGE
apiserver-07a5ea9b9b072c4a5f3d1c3702 apiserver-07a5ea9b9b072c4a5f3d1c3702_0c8914f7-0f35-440e-8676-7844977d3a05 5m33s
apiserver-7be9e061c59d368b3ddaf1376e apiserver-7be9e061c59d368b3ddaf1376e_84f2a85d-37c1-4b14-b6b9-603e62e4896f 4m23s
apiserver-1dfef752bcb36637d2763d1868 apiserver-1dfef752bcb36637d2763d1868_c5ffa286-8a9a-45d4-91e7-61118ed58d2e 4m43s
The SHA256 hash used in the lease name is based on the OS hostname as seen by that API server. Each kube-apiserver should be
configured to use a hostname that is unique within the cluster. New instances of kube-apiserver that use the same hostname
will take over existing Leases using a new holder identity, as opposed to instantiating new Lease objects. You can check the
hostname used by kube-apisever by checking the value of the kubernetes.io/hostname label:
kubectl -n kube-system get lease apiserver-07a5ea9b9b072c4a5f3d1c3702 -o yaml
Expired leases from kube-apiservers that no longer exist are garbage collected by new kube-apiservers after 1 hour.
You can disable API server identity leases by disabling the APIServerIdentityfeature gate.
Workloads
Your own workload can define its own use of Leases. For example, you might run a custom
controller where a primary or leader member
performs operations that its peers do not. You define a Lease so that the controller replicas can select
or elect a leader, using the Kubernetes API for coordination.
If you do use a Lease, it's a good practice to define a name for the Lease that is obviously linked to
the product or component. For example, if you have a component named Example Foo, use a Lease named
example-foo.
If a cluster operator or another end user could deploy multiple instances of a component, select a name
prefix and pick a mechanism (such as hash of the name of the Deployment) to avoid name collisions
for the Leases.
You can use another approach so long as it achieves the same outcome: different software products do
not conflict with one another.
5 - Cloud Controller Manager
FEATURE STATE:Kubernetes v1.11 [beta]
Cloud infrastructure technologies let you run Kubernetes on public, private, and hybrid clouds.
Kubernetes believes in automated, API-driven infrastructure without tight coupling between
components.
The cloud-controller-manager is a Kubernetes control plane component
that embeds cloud-specific control logic. The cloud controller manager lets you link your
cluster into your cloud provider's API, and separates out the components that interact
with that cloud platform from components that only interact with your cluster.
By decoupling the interoperability logic between Kubernetes and the underlying cloud
infrastructure, the cloud-controller-manager component enables cloud providers to release
features at a different pace compared to the main Kubernetes project.
The cloud-controller-manager is structured using a plugin
mechanism that allows different cloud providers to integrate their platforms with Kubernetes.
Design
The cloud controller manager runs in the control plane as a replicated set of processes
(usually, these are containers in Pods). Each cloud-controller-manager implements
multiple controllers in a single
process.
Note:
You can also run the cloud controller manager as a Kubernetes
addon rather than as part
of the control plane.
Cloud controller manager functions
The controllers inside the cloud controller manager include:
Node controller
The node controller is responsible for updating Node objects
when new servers are created in your cloud infrastructure. The node controller obtains information about the
hosts running inside your tenancy with the cloud provider. The node controller performs the following functions:
Update a Node object with the corresponding server's unique identifier obtained from the cloud provider API.
Annotating and labelling the Node object with cloud-specific information, such as the region the node
is deployed into and the resources (CPU, memory, etc) that it has available.
Obtain the node's hostname and network addresses.
Verifying the node's health. In case a node becomes unresponsive, this controller checks with
your cloud provider's API to see if the server has been deactivated / deleted / terminated.
If the node has been deleted from the cloud, the controller deletes the Node object from your Kubernetes
cluster.
Some cloud provider implementations split this into a node controller and a separate node
lifecycle controller.
Route controller
The route controller is responsible for configuring routes in the cloud
appropriately so that containers on different nodes in your Kubernetes
cluster can communicate with each other.
Depending on the cloud provider, the route controller might also allocate blocks
of IP addresses for the Pod network.
Service controller
Services integrate with cloud
infrastructure components such as managed load balancers, IP addresses, network
packet filtering, and target health checking. The service controller interacts with your
cloud provider's APIs to set up load balancers and other infrastructure components
when you declare a Service resource that requires them.
Authorization
This section breaks down the access that the cloud controller manager requires
on various API objects, in order to perform its operations.
Node controller
The Node controller only works with Node objects. It requires full access
to read and modify Node objects.
v1/Node:
get
list
create
update
patch
watch
delete
Route controller
The route controller listens to Node object creation and configures
routes appropriately. It requires Get access to Node objects.
v1/Node:
get
Service controller
The service controller watches for Service object create, update and delete events and then
configures Endpoints for those Services appropriately (for EndpointSlices, the
kube-controller-manager manages these on demand).
To access Services, it requires list, and watch access. To update Services, it requires
patch and update access.
To set up Endpoints resources for the Services, it requires access to create, list,
get, watch, and update.
v1/Service:
list
get
watch
patch
update
Others
The implementation of the core of the cloud controller manager requires access to create Event
objects, and to ensure secure operation, it requires access to create ServiceAccounts.
v1/Event:
create
patch
update
v1/ServiceAccount:
create
The RBAC ClusterRole for the cloud
controller manager looks like:
Want to know how to implement your own cloud controller manager, or extend an existing project?
The cloud controller manager uses Go interfaces, specifically, CloudProvider interface defined in
cloud.go
from kubernetes/cloud-provider to allow
implementations from any cloud to be plugged in.
The implementation of the shared controllers highlighted in this document (Node, Route, and Service),
and some scaffolding along with the shared cloudprovider interface, is part of the Kubernetes core.
Implementations specific to cloud providers are outside the core of Kubernetes and implement
the CloudProvider interface.
On Linux, control groups
constrain resources that are allocated to processes.
The kubelet and the
underlying container runtime need to interface with cgroups to enforce
resource management for pods and containers which
includes cpu/memory requests and limits for containerized workloads.
There are two versions of cgroups in Linux: cgroup v1 and cgroup v2. cgroup v2 is
the new generation of the cgroup API.
What is cgroup v2?
FEATURE STATE:Kubernetes v1.25 [stable]
cgroup v2 is the next version of the Linux cgroup API. cgroup v2 provides a
unified control system with enhanced resource management
capabilities.
cgroup v2 offers several improvements over cgroup v1, such as the following:
Enhanced resource allocation management and isolation across multiple resources
Unified accounting for different types of memory allocations (network memory, kernel memory, etc)
Accounting for non-immediate resource changes such as page cache write backs
Some Kubernetes features exclusively use cgroup v2 for enhanced resource
management and isolation. For example, the
MemoryQoS feature improves memory QoS
and relies on cgroup v2 primitives.
Using cgroup v2
The recommended way to use cgroup v2 is to use a Linux distribution that
enables and uses cgroup v2 by default.
You can also enable cgroup v2 manually on your Linux distribution by modifying
the kernel cmdline boot arguments. If your distribution uses GRUB,
systemd.unified_cgroup_hierarchy=1 should be added in GRUB_CMDLINE_LINUX
under /etc/default/grub, followed by sudo update-grub. However, the
recommended approach is to use a distribution that already enables cgroup v2 by
default.
Migrating to cgroup v2
To migrate to cgroup v2, ensure that you meet the requirements, then upgrade
to a kernel version that enables cgroup v2 by default.
The kubelet automatically detects that the OS is running on cgroup v2 and
performs accordingly with no additional configuration required.
There should not be any noticeable difference in the user experience when
switching to cgroup v2, unless users are accessing the cgroup file system
directly, either on the node or from within the containers.
cgroup v2 uses a different API than cgroup v1, so if there are any
applications that directly access the cgroup file system, they need to be
updated to newer versions that support cgroup v2. For example:
Some third-party monitoring and security agents may depend on the cgroup filesystem.
Update these agents to versions that support cgroup v2.
If you run cAdvisor as a stand-alone
DaemonSet for monitoring pods and containers, update it to v0.43.0 or later.
If you deploy Java applications, prefer to use versions which fully support cgroup v2:
If you are using the uber-go/automaxprocs package, make sure
the version you use is v1.5.1 or higher.
Identify the cgroup version on Linux Nodes
The cgroup version depends on the Linux distribution being used and the
default cgroup version configured on the OS. To check which cgroup version your
distribution uses, run the stat -fc %T /sys/fs/cgroup/ command on
the node:
The CRI is a plugin interface which enables the kubelet to use a wide variety of
container runtimes, without having a need to recompile the cluster components.
You need a working
container runtime on
each Node in your cluster, so that the
kubelet can launch
Pods and their containers.
The Container Runtime Interface (CRI) is the main protocol for the communication between the kubelet and Container Runtime.
The kubelet acts as a client when connecting to the container runtime via gRPC.
The runtime and image service endpoints have to be available in the container
runtime, which can be configured separately within the kubelet by using the
--image-service-endpointcommand line flags.
For Kubernetes v1.31, the kubelet prefers to use CRI v1.
If a container runtime does not support v1 of the CRI, then the kubelet tries to
negotiate any older supported version.
The v1.31 kubelet can also negotiate CRI v1alpha2, but
this version is considered as deprecated.
If the kubelet cannot negotiate a supported CRI version, the kubelet gives up
and doesn't register as a node.
Upgrading
When upgrading Kubernetes, the kubelet tries to automatically select the
latest CRI version on restart of the component. If that fails, then the fallback
will take place as mentioned above. If a gRPC re-dial was required because the
container runtime has been upgraded, then the container runtime must also
support the initially selected version or the redial is expected to fail. This
requires a restart of the kubelet.
Garbage collection is a collective term for the various mechanisms Kubernetes uses to clean up
cluster resources. This
allows the clean up of resources like the following:
Many objects in Kubernetes link to each other through owner references.
Owner references tell the control plane which objects are dependent on others.
Kubernetes uses owner references to give the control plane, and other API
clients, the opportunity to clean up related resources before deleting an
object. In most cases, Kubernetes manages owner references automatically.
Ownership is different from the labels and selectors
mechanism that some resources also use. For example, consider a
Service that creates
EndpointSlice objects. The Service uses labels to allow the control plane to
determine which EndpointSlice objects are used for that Service. In addition
to the labels, each EndpointSlice that is managed on behalf of a Service has
an owner reference. Owner references help different parts of Kubernetes avoid
interfering with objects they don’t control.
Note:
Cross-namespace owner references are disallowed by design.
Namespaced dependents can specify cluster-scoped or namespaced owners.
A namespaced owner must exist in the same namespace as the dependent.
If it does not, the owner reference is treated as absent, and the dependent
is subject to deletion once all owners are verified absent.
Cluster-scoped dependents can only specify cluster-scoped owners.
In v1.20+, if a cluster-scoped dependent specifies a namespaced kind as an owner,
it is treated as having an unresolvable owner reference, and is not able to be garbage collected.
In v1.20+, if the garbage collector detects an invalid cross-namespace ownerReference,
or a cluster-scoped dependent with an ownerReference referencing a namespaced kind, a warning Event
with a reason of OwnerRefInvalidNamespace and an involvedObject of the invalid dependent is reported.
You can check for that kind of Event by running
kubectl get events -A --field-selector=reason=OwnerRefInvalidNamespace.
Cascading deletion
Kubernetes checks for and deletes objects that no longer have owner
references, like the pods left behind when you delete a ReplicaSet. When you
delete an object, you can control whether Kubernetes deletes the object's
dependents automatically, in a process called cascading deletion. There are
two types of cascading deletion, as follows:
Foreground cascading deletion
Background cascading deletion
You can also control how and when garbage collection deletes resources that have
owner references using Kubernetes finalizers.
Foreground cascading deletion
In foreground cascading deletion, the owner object you're deleting first enters
a deletion in progress state. In this state, the following happens to the
owner object:
The Kubernetes API server sets the object's metadata.deletionTimestamp
field to the time the object was marked for deletion.
The Kubernetes API server also sets the metadata.finalizers field to
foregroundDeletion.
The object remains visible through the Kubernetes API until the deletion
process is complete.
After the owner object enters the deletion in progress state, the controller
deletes dependents it knows about. After deleting all the dependent objects it knows about,
the controller deletes the owner object. At this point, the object is no longer visible in the
Kubernetes API.
During foreground cascading deletion, the only dependents that block owner
deletion are those that have the ownerReference.blockOwnerDeletion=true field
and are in the garbage collection controller cache. The garbage collection controller
cache may not contain objects whose resource type cannot be listed / watched successfully,
or objects that are created concurrent with deletion of an owner object.
See Use foreground cascading deletion
to learn more.
Background cascading deletion
In background cascading deletion, the Kubernetes API server deletes the owner
object immediately and the garbage collector controller (custom or default)
cleans up the dependent objects in the background.
If a finalizer exists, it ensures that objects are not deleted until all necessary clean-up tasks are completed.
By default, Kubernetes uses background cascading deletion unless
you manually use foreground deletion or choose to orphan the dependent objects.
When Kubernetes deletes an owner object, the dependents left behind are called
orphan objects. By default, Kubernetes deletes dependent objects. To learn how
to override this behaviour, see Delete owner objects and orphan dependents.
Garbage collection of unused containers and images
The kubelet performs garbage
collection on unused images every two minutes and on unused containers every
minute. You should avoid using external garbage collection tools, as these can
break the kubelet behavior and remove containers that should exist.
To configure options for unused container and image garbage collection, tune the
kubelet using a configuration file
and change the parameters related to garbage collection using the
KubeletConfiguration
resource type.
Container image lifecycle
Kubernetes manages the lifecycle of all images through its image manager,
which is part of the kubelet, with the cooperation of
cadvisor. The kubelet
considers the following disk usage limits when making garbage collection
decisions:
HighThresholdPercent
LowThresholdPercent
Disk usage above the configured HighThresholdPercent value triggers garbage
collection, which deletes images in order based on the last time they were used,
starting with the oldest first. The kubelet deletes images
until disk usage reaches the LowThresholdPercent value.
Garbage collection for unused container images
FEATURE STATE:Kubernetes v1.30 [beta] (enabled by default: true)
As a beta feature, you can specify the maximum time a local image can be unused for,
regardless of disk usage. This is a kubelet setting that you configure for each node.
To configure the setting, you need to set a value for the imageMaximumGCAge
field in the kubelet configuration file.
The value is specified as a Kubernetes duration.
See duration in the glossary
for more details.
For example, you can set the configuration field to 12h45m,
which means 12 hours and 45 minutes.
Note:
This feature does not track image usage across kubelet restarts. If the kubelet
is restarted, the tracked image age is reset, causing the kubelet to wait the full
imageMaximumGCAge duration before qualifying images for garbage collection
based on image age.
Container garbage collection
The kubelet garbage collects unused containers based on the following variables,
which you can define:
MinAge: the minimum age at which the kubelet can garbage collect a
container. Disable by setting to 0.
MaxPerPodContainer: the maximum number of dead containers each Pod
can have. Disable by setting to less than 0.
MaxContainers: the maximum number of dead containers the cluster can have.
Disable by setting to less than 0.
In addition to these variables, the kubelet garbage collects unidentified and
deleted containers, typically starting with the oldest first.
MaxPerPodContainer and MaxContainers may potentially conflict with each other
in situations where retaining the maximum number of containers per Pod
(MaxPerPodContainer) would go outside the allowable total of global dead
containers (MaxContainers). In this situation, the kubelet adjusts
MaxPerPodContainer to address the conflict. A worst-case scenario would be to
downgrade MaxPerPodContainer to 1 and evict the oldest containers.
Additionally, containers owned by pods that have been deleted are removed once
they are older than MinAge.
Note:
The kubelet only garbage collects the containers it manages.
Configuring garbage collection
You can tune garbage collection of resources by configuring options specific to
the controllers managing those resources. The following pages show you how to
configure garbage collection:
Learn about the TTL controller that cleans up finished Jobs.
9 - Mixed Version Proxy
FEATURE STATE:Kubernetes v1.28 [alpha] (enabled by default: false)
Kubernetes 1.31 includes an alpha feature that lets an
API Server
proxy a resource requests to other peer API servers. This is useful when there are multiple
API servers running different versions of Kubernetes in one cluster
(for example, during a long-lived rollout to a new release of Kubernetes).
This enables cluster administrators to configure highly available clusters that can be upgraded
more safely, by directing resource requests (made during the upgrade) to the correct kube-apiserver.
That proxying prevents users from seeing unexpected 404 Not Found errors that stem
from the upgrade process.
This mechanism is called the Mixed Version Proxy.
Enabling the Mixed Version Proxy
Ensure that UnknownVersionInteroperabilityProxyfeature gate
is enabled when you start the API Server:
kube-apiserver \
--feature-gates=UnknownVersionInteroperabilityProxy=true\
# required command line arguments for this feature--peer-ca-file=<path to kube-apiserver CA cert>
--proxy-client-cert-file=<path to aggregator proxy cert>,
--proxy-client-key-file=<path to aggregator proxy key>,
--requestheader-client-ca-file=<path to aggregator CA cert>,
# requestheader-allowed-names can be set to blank to allow any Common Name--requestheader-allowed-names=<valid Common Names to verify proxy client cert against>,
# optional flags for this feature--peer-advertise-ip=`IP of this kube-apiserver that should be used by peers to proxy requests`--peer-advertise-port=`port of this kube-apiserver that should be used by peers to proxy requests`# …and other flags as usual
Proxy transport and authentication between API servers
The source kube-apiserver reuses the
existing APIserver client authentication flags--proxy-client-cert-file and --proxy-client-key-file to present its identity that
will be verified by its peer (the destination kube-apiserver). The destination API server
verifies that peer connection based on the configuration you specify using the
--requestheader-client-ca-file command line argument.
To authenticate the destination server's serving certs, you must configure a certificate
authority bundle by specifying the --peer-ca-file command line argument to the source API server.
Configuration for peer API server connectivity
To set the network location of a kube-apiserver that peers will use to proxy requests, use the
--peer-advertise-ip and --peer-advertise-port command line arguments to kube-apiserver or specify
these fields in the API server configuration file.
If these flags are unspecified, peers will use the value from either --advertise-address or
--bind-address command line argument to the kube-apiserver.
If those too, are unset, the host's default interface is used.
Mixed version proxying
When you enable mixed version proxying, the aggregation layer
loads a special filter that does the following:
When a resource request reaches an API server that cannot serve that API
(either because it is at a version pre-dating the introduction of the API or the API is turned off on the API server)
the API server attempts to send the request to a peer API server that can serve the requested API.
It does so by identifying API groups / versions / resources that the local server doesn't recognise,
and tries to proxy those requests to a peer API server that is capable of handling the request.
If the peer API server fails to respond, the source API server responds with 503 ("Service Unavailable") error.
How it works under the hood
When an API Server receives a resource request, it first checks which API servers can
serve the requested resource. This check happens using the internal
StorageVersion API.
If the resource is known to the API server that received the request
(for example, GET /api/v1/pods/some-pod), the request is handled locally.
If there is no internal StorageVersion object found for the requested resource
(for example, GET /my-api/v1/my-resource) and the configured APIService specifies proxying
to an extension API server, that proxying happens following the usual
flow for extension APIs.
If a valid internal StorageVersion object is found for the requested resource
(for example, GET /batch/v1/jobs) and the API server trying to handle the request
(the handling API server) has the batch API disabled, then the handling API server
fetches the peer API servers that do serve the relevant API group / version / resource
(api/v1/batch in this case) using the information in the fetched StorageVersion object.
The handling API server then proxies the request to one of the matching peer kube-apiservers
that are aware of the requested resource.
If there is no peer known for that API group / version / resource, the handling API server
passes the request to its own handler chain which should eventually return a 404 ("Not Found") response.
If the handling API server has identified and selected a peer API server, but that peer fails
to respond (for reasons such as network connectivity issues, or a data race between the request
being received and a controller registering the peer's info into the control plane), then the handling
API server responds with a 503 ("Service Unavailable") error.